01Measured by our pinger
Players online
Every range comes from our own pings: 5 minute buckets for a day, hourly averages for a week or a month, daily lows, highs and averages beyond that. Hover or use the arrow keys for exact readings.
Not enough pings yet
The chart fills in as our pinger checks the server, about once a minute.
Players, hourly average Peak Offline
02Reliability
Uptime and outages
A day counts as fully up at 99.5% or more of its pings answered with an open world. Outages need two failed pings in a row, short blips are merged.
Uptime calendar, 90 days
0 of 54 measured days fully up.
- Uptime
- 0%days measured: 54
- Fully up days
- 0of 54
- Longest outage
- 52 d 23 h
Outages, last 90 days
Down for the whole period. It has not answered a ping in the last 90 days.
Response time
How long the server took to answer our pinger over the last 7 days. Steady numbers mean a stable host, spikes mean lag or a busy network.
No response times yet
03From players
Votes and rank
One vote in the last 12 months, 1 since it was listed. One vote per player per day.
Votes per month
Each month of the last year, the current month so far.
Rank by votes
Every day ranked by votes in the 30 days before it, among the servers playable that day, the same rule as the list.
Best #28 overall, 1 Dec
04Observed by our pinger
Version and message history
What our pinger saw change: the version the server reports and its message of the day.
No version or message changes since we started measuring.