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BeanSMP

BeanSMP player count and uptime history

Offline pinged

0

01Measured by our pinger

Players online

Every range comes from our own pings: 5 minute buckets for a day, hourly averages for a week or a month, daily lows, highs and averages beyond that. Hover or use the arrow keys for exact readings.

Not enough pings yet

The chart fills in as our pinger checks the server, about once a minute.

Players, hourly average Peak Offline

02Fingerprint

When players are online

Average players for every hour of the week over the last 28 days, shown in your time zone. No two servers have the same shape.

03Reliability

Uptime and outages

A day counts as fully up at 99.5% or more of its pings answered with an open world. Outages need two failed pings in a row, short blips are merged.

Uptime calendar, 90 days

18 of 48 measured days fully up.

Outages, last 90 days

10 outages, 24 d 3 h in total.

  1. 15 d 7 h

    Not answeringStill down

  2. 24 min

    Not answering

  3. 2 min

    Not answering

  4. 4 min

    Not answering

  5. 55 min

    Not answering

  6. 4 min

    Not answering

  7. 18 h

    Not answering

  8. 2 h

    Not answering

  9. 21 h

    Not answering

  10. 7 d 2 h

    Not answeringDown when we first checked it

Response time

How long the server took to answer our pinger since 17 October, when we started timing each reply on its own. Steady numbers mean a stable host, spikes mean lag or a busy network.

No response times yet

04From players

Votes and rank

8 votes in the last 12 months, 8 since it was listed. One vote per player per day.

Votes per month

  1. Oct 2026 so far0
  2. Sep 20260
  3. Aug 20260
  4. Jul 20268

Rank by votes

Every day ranked by votes in the 30 days before it, among the servers playable that day, the same rule as the list.

05Observed by our pinger

Version and message history

What our pinger saw change: the version the server reports and its message of the day.

No version or message changes since we started measuring.

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