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Minemania

Minemania player count and uptime history

Online, empty 0 of 20 playing pinged

6

01Measured by our pinger

Players online

Every range comes from our own pings: 5 minute buckets for a day, hourly averages for a week or a month, daily lows, highs and averages beyond that. Hover or use the arrow keys for exact readings.

Players, hourly average Peak Offline

Peak
4
Average
0
Lowest
0
Measured
99%of the time window

02Reliability

Uptime and outages

A day counts as fully up at 99.5% or more of its pings answered with an open world. Outages need two failed pings in a row, short blips are merged.

Uptime calendar, 90 days

23 of 46 measured days fully up.

Uptime
53.41%days measured: 46
Fully up days
23of 46
Longest outage
21 d 5 h

Outages, last 90 days

4 outages, 21 d 9 h in total.

  1. 6 min

    Not answering1 short blip merged

  2. 2 min

    Not answering

  3. 21 d 5 h

    Not answering

  4. 4 h

    Not answering

Response time

How long the server took to answer our pinger since 29 October, when we started timing each reply on its own. Steady numbers mean a stable host, spikes mean lag or a busy network.

Median
76ms
Usual range
75to 77 ms
Stability
Steady

03From players

Votes and rank

20 votes in the last 12 months, 20 since it was listed. One vote per player per day.

Votes per month

Each month of the last year, the current month so far.

Rank by votes

Every day ranked by votes in the 30 days before it, among the servers playable that day, the same rule as the list.

No rank history yet

Ranks follow votes in the last 30 days. The history starts with its first votes.

04Observed by our pinger

Version and message history

What our pinger saw change: the version the server reports and its message of the day.

No version or message changes since we started measuring.

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