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SquashedMC

SquashedMC player count and uptime history

Offline pinged

0

01Measured by our pinger

Players online

Every range comes from our own pings: 5 minute buckets for a day, hourly averages for a week or a month, daily lows, highs and averages beyond that. Hover or use the arrow keys for exact readings.

Not enough pings yet

The chart fills in as our pinger checks the server, about once a minute.

Players, hourly average Peak Offline

02Reliability

Uptime and outages

A day counts as fully up at 99.5% or more of its pings answered with an open world. Outages need two failed pings in a row, short blips are merged.

Uptime calendar, 90 days

2 of 42 measured days fully up.

Outages, last 90 days

6 outages, 34 d 7 h in total.

  1. 29 d 3 h

    Not answeringStill down

  2. 1 h 25 min

    Not answering

  3. 4 min

    Not answering

  4. 22 min

    Not answering3 short blips merged

  5. 5 d 0 h

    Not answering1 short blip merged

  6. 1 h

    Not answering

Response time

How long the server took to answer our pinger since 17 October, when we started timing each reply on its own. Steady numbers mean a stable host, spikes mean lag or a busy network.

No response times yet

03From players

Votes and rank

0 votes in the last 12 months, 0 since it was listed. One vote per player per day.

Votes per month

  1. Oct 2026 so far0

Rank by votes

Every day ranked by votes in the 30 days before it, among the servers playable that day, the same rule as the list.

04Observed by our pinger

Version and message history

What our pinger saw change: the version the server reports and its message of the day.

  1. Sunday 20 September 2026UTC
  2. Moved from 26.2 to 26.3

  3. Friday 18 September 2026UTC
  4. Now reports version 26.2

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