01Measured by our pinger
Players online
Every range comes from our own pings: 5 minute buckets for a day, hourly averages for a week or a month, daily lows, highs and averages beyond that. Hover or use the arrow keys for exact readings.
Players, hourly average Peak Offline
- Peak
- 74
- Average
- 14
- Lowest
- 0
- Measured
- 99%of the time window
02Fingerprint
When players are online
Average players for every hour of the week over the last 28 days, shown in your time zone. No two servers have the same shape.
Busiest on Sunday afternoons around 16:00 UTC, with 20 players on average. Quietest on Thursday nights around 02:00, 6.8 times fewer.
03Reliability
Uptime and outages
A day counts as fully up at 99.5% or more of its pings answered with an open world. Outages need two failed pings in a row, short blips are merged.
Uptime calendar, 90 days
45 of 48 measured days fully up.
Outages, last 90 days
4 outages, 10 h in total.
-
31 min
Not answering
-
38 min
Not answering
-
8 min
Not answering1 short blip merged
-
9 h
Not answering
Response time
How long the server took to answer our pinger since 17 October, when we started timing each reply on its own. Steady numbers mean a stable host, spikes mean lag or a busy network.
- Median
- 13ms
- Usual range
- 13to 14 ms
- Stability
- Steady
04From players
Votes and rank
0 votes in the last 12 months, 0 since it was listed. One vote per player per day.
Votes per month
- Oct 2026 so far0
Rank by votes
Every day ranked by votes in the 30 days before it, among the servers playable that day, the same rule as the list.
Best #87 overall, 2 Sep
05Observed by our pinger
Version and message history
What our pinger saw change: the version the server reports and its message of the day.
- Sunday 11 October 2026UTC
-
Moved from 1.21.11 to 26.2
- Thursday 3 September 2026UTC
-
Now reports version 1.21.11